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01 - HBR_BRIAN 1 - Rennat 2 - POLanny 3 - Tester 4 - Digger44 7 - Roy_Racin 10 - Worksucks 12 - Muddytrane |
13 - IDRIFT 16 - Griff 17 - Spooky 64 - RML_Racing 80 - Hammer8657 127- #127_allpak 307 - MPettigrew |
You can get the owr mod from RaceServers.net it's near the bottom of the page. Download and install.
Fall/Winter Tracks: You will need to download the tracks below from RaceServers.net, unzip them to your tracks folder.
Atlanta Motor Speedway (DL) (OWR) (9/8/2004)
Phoenix International Raceway (OWR) (7/30/2004)
Oulton Park (owr) (7/30/2004)
Homestead - Miami Speedway (OWR) (3/11/2006)
North Carolina Speedway (OWR) (12/19/2004)
These tracks do not come from raceservers.net. Use the link provided with track name.
Road Atlanta - Click on the download link - OW Racing Files - OW-Racing Tracks
We will be adding links to the tracks below soon.
Driver's Choice Race (Drivers will vote for track)
Kentucky
TBA
FNFL RULES:
1. Starts & Restarts: All Starts will be done by track type: Double File Start for Ovals Single File Start for Road Courses All Restarts Will Be Single File 2. Cautions: When the caution flag comes out, the field freezes its positions. No racing back to the line.
With less than 10 laps to go in race, all cars not on lead lap must drive through the pits to let
lead lap cars race to the finish. You do not need to stop for service, just drive through at pit
speed to get to the back of the field. Failure to drive through the pits will result in a one lap penalty. 3. Apron Rule: On ovals, cars are not allowed to use the apron as a racing lane. On most ovals there is a yellow or white line that designates where the racing line ends and the apron begins.
All cars must stay above the line except when qualifying, when it may be used to run fast lap for
pole position. There will be instances when you can go under the line (avoiding another car,
go a little too low in a corner, etc.) but the rule is made for using the apron as a racing lane and
causing accidents in turns. A warning will be given on the first offense.
After the first warning penalties will be accessed as follows: Using Apron After First Warning One Position Penalty Using Apron After First Warning And One Position Penalty One Lap Penalty Using Apron As Racing Line And Causing An Accident One Lap Penalty Using Apron As Racing Line And Causing A Second Accident Last Place Finish Using Apron As Racing Line To Gain A Position Last Place Finish 4. Blocking: During the last 10 laps of the race blocking is allowed, but you are allowed only one (1) blocking move per straight or turn. Example: If car behind you makes a move to pass on the inside, you may move to the inside to block. But if the car then moves to the outside to try and pass, you may not move to the outside to block the second move. This stops cars from weaving on the track to block. 5. Accidents And Incidents: There will always be accidents in racing. Although we try not to, it happens. If there is an accident or incident that a driver wants reviewed for whatever reason (penalty,
position lost, aggressive driving, etc.) the incident must be reported to the league admin within
48 hours of race conclusion by email (muddytrane@aol.com) When reporting incident, please include
an explanation on the incident and why reporting it. The league admin will review and rule on all
incidents, unless the league admin is involved. If the league admin is involved, a replay team of 3
drivers not involved in incident will review incident and report to league admin their decisions.
A majority vote by the replay team will be the final resolution of the incident. 6. Pitting & Exiting Pits: When pitting you must inform others via chat that you are pitting only if someone is directly behind you. This is so a driver behind you knows that you are pitting and can adjust his
line accordingly. Use the F2 key for help determining where a car behind you is. Otherwise you do
not need to, so you can use pit strategy not letting others know you are pitting.
When exiting the pits, use your F2 key to make sure you can exit the pits safely without getting in
another cars racing line. If another car is near, let him know you are exiting the pits via chat. 7. Racing Lines: Ovals If a car gets below you in a turn (front wheel of lower car must be established even with rear wheel of higher car) do not cut down in front of the lower car. These cars handle well
in turns so two lines can be used for side-by-side racing. The mirrors on these cars are not the
greatest, so make sure you use the F2 key and are clear of another car by a least .2 of a second
before making a move.
Road Courses When passing in a turn, you must have your front wheel established even with the rear wheel of the other car to make a pass. If a car does this to you, do not cut over into it.
Stay in your lane or let the other car execute the pass, then fall in behind.
Chase to the Cup Winter Series
This is a support series for our Winston Cup Museum Series, all members are invited to race both series. This is a 8 race series that will run from December 6th through January 30th 2007.
This series will race on Tuesday nights; the server will be started at about 6:00 PM Pacific time, Qualifying at 6:30 PM the race follows a 5 minutes Happy Hour. Ratings will be enabled on the server. Drivers racing in this series may join the Winston Cup Museum Series (see below) any time no need to sign up for both.
This series is open to all members.
Rules for this series:
In addition to Simcar.Info rules the following will apply. When different the rules listed here will prevail.
All races will be:
Tuesdays (see Calendar), Qualifying at 6:30pm Pacific Time
30% Length
2x Pit Frequency
Fixed fast setup
Moderate Damage
Cautions on
Weather clear 70, no wind
No Forced View
Driving Aids may be used
We will use the NASCAR point system. Your 7 best out of 8 races will be scored and no provisional points will be awarded.
Any penalty points will be subtracted from that races final points.
If you make contact with another car causing a caution two times in one race; you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be assessed a 10 point penalty.
If you make contact with another car causing a caution two races in a row, you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be assessed a 5 point penalty.
If you have a self spin two times in one race causing a caution, you will need to take a provisional start (you may not qualify) your next race.
If you don't park it when recommended above and cause another caution for any reason you will be assessed an additional 5 point penalty and may forced to park it. If you don't park if asked you will be ejected from the race and serve a two race suspension.
AIs will be used in this series any time there is fewer than 4 drivers. If we have fewer than 4 drivers we will add AI cars up to a total of 5 to 8 cars depending on track type. AI cars will be adjusted to be competitive.
Car numbers will be reserved first come first serve. If the number of cars needs to be limited, cars running the best in the Winston Cup Museum Series will be asked to sit out first.
The review committee may use any combination of the rules above and the Simcar.Info rules to penalize a driver for overaggressive driving or unsportsmanlike conduct.
We may limit the number of participants to 12 - 14 drivers per race, at Simcar.Info's discretion;
drivers may be put on standby or added throughout the series. If we have to limit the number of drivers the drivers with the highest point standings will be allowed to race. If you are forced to sit out a race because we need to limit the number of cars you will receive points for last place.
To sign up for this series just send an email and ask to be included, remember to include your car number. Members may join at any time throughout the series by attending a race. It is best to let me know if you want to race this series so that you car number can be reserved. This series is free for all members.
The Winston Cup Museum Winter Series
This series is sponsored by The Winston Cup Museum in Winston-Salem North Carolina. Visit their Web Site for more information.
This series is open to all members.
This is a 8 race series that will run from December 6th through January 31.
This series will race on Wednesdays nights; the server will be started at about 6:00 PM Pacific time, Qualifying at 6:30 PM the race follows a 5 minutes Happy Hour. Ratings will be enabled on the server.
Rules for this series:
In addition to Simcar.Info rules and the rules for the Chase to the Cup Series above the following will apply. When different the rules listed here will prevail.
All races will be:
Wednesdays (see Calendar), Qualifying at 6:30pm Pacific Time
35% Length
2x Pit Frequency
Open setup
Realistic Damage
Cautions on
Realistic Weather
No Forced View
Hardcore Mode - No Driving Aids - You may change driving views.
We will score your best 7 out of 8 races.
If you sign-up for this series you may also race in the Chase to the Cup series, no need to sign-up for both.
Car numbers will be reserved first come first serve.
The review committee may use any combination of the rules above and the Simcar.Info rules to penalize a driver for overaggressive driving or unsportsmanlike conduct.
To sign up for this series just send an email and ask, remember to include your car number and approximate LPI.
This is a support series for our Winston Cup Museum Series, all members are invited to race this series. This is a 14 race series that will run from July 11th through November 14th 2006.
This series will race on Tuesday nights; the server will be started at about 6:00 PM Pacific time, Qualifying at 6:30 PM the race follows a 5 minutes Happy Hour. Ratings will be enabled on the server. You will need a minimum LPI of 1 to connect to the server. Drivers racing in this series may join the Winston Cup Museum Series (see below) any time their LPI is 70 or more.
This series is open to all members.
You will need an LPI of 1 or greater to connect to the server.
Rules for this series:
In addition to Simcar.Info rules the following will apply. When different the rules listed here will prevail.
All races will be:
Tuesdays (see Calendar), Qualifying at 6:30pm Pacific Time
30% Length
2x Pit Frequency
Fixed fast setup
Moderate Damage
Cautions on
Weather clear 70, no wind
No Forced View
Driving Aids may be used
We will use the NASCAR point system. Your 11 best out of 14 races will be scored and no provisional points will be awarded.
Any penalty points will be subtracted from that races final points.
If you make contact with another car causing a caution two times in one race; you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be assessed a 15 point penalty.
If you make contact with another car causing a caution two races in a row, you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be assessed a 10 point penalty.
If you have a self spin two times in one race causing a caution, you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be penalized 5 points.
If you have one self spin causing a caution and make contact with another car causing a caution you will not be allowed to qualify at the next race and you will need to park your car or be assessed a 10 point penalty.
If you don't park it when recommended above and cause another caution for any reason you will be assessed an additional 10 point penalty and be forced to park it. If you don't park it you will be ejected from the race and serve a two race suspension.
Any driver that causes three cautions for any reason in three or fewer races in a row must attend Driver Training until completing two races without causing a caution.
AIs will be used in this series any time there is fewer than 4 drivers. If we have fewer than 4 drivers we will add AI cars up to a total of 5 to 8 cars. AI cars will be adjusted to be competitive.
Car numbers will be reserved first come first serve. If the number of cars needs to be limited, cars running the best in the Winston Cup Museum Series will be asked to sit out first.
The review committee may use any combination of the rules above and the Simcar.Info rules to penalize a driver for overaggressive driving or unsportsmanlike conduct.
We may limit the number of participants to 11 - 12 drivers per race, at Simcar.Info's discretion;
drivers may be put on standby or added throughout the series. If we have to limit the number of drivers the drivers with the highest point standings will be allowed to race. If you are forced to sit out a race because we need to limit the number of cars you will receive points for last place.
To sign up for this series just send an email and ask to be included, remember to include your car number. Members may join at any time throughout the series by attending a race. This series is free for all members.
The Winston Cup Museum Series
This series is sponsored by The Winston Cup Museum in Winston-Salem North Carolina. Visit their Web Site for more information.
This series is free for all members with an LPI of 70 or greater.
This is a 14 race series that will run from July 12th through November 15th.
This series will race on Wednesdays nights; the server will be started at about 6:00 PM Pacific time, Qualifying at 6:30 PM the race follows a 5 minutes Happy Hour. Ratings will be enabled on the server. You will need a minimum LPI (Laps Per Incident) of 70 to connect to the server.
The Winston Cup Museum has provided us with Official Winston Cup Museum tee-shirts for the winner of each leg. If the same driver wins both legs the second tee-shirt will go to the driver with the second most points for both legs. The top five finishers overall will receive ribbons. We may be adding more prizes / trophies depending on donations received.
Rules for this series:
In addition to Simcar.Info rules and the rules for the Chase to the Cup Series above the following will apply. When different the rules listed here will prevail.
All races will be:
Wednesdays (see Calendar), Qualifying at 6:30pm Pacific Time
35% Length
2x Pit Frequency
Open setup
Realistic Damage
Cautions on
Realistic Weather
No Forced View
Hardcore Mode - No Driving Aids - You may change driving views.
Drivers transferring from the Chase to the Cup Series will receive last place points for each Chase to the Cup race ran. Drivers unable to make Wednesdays race will receive last place points for that week if they raced Tuesday night's Chase to the Cup race.
All drivers in this series must maintain an LPI of at least 70 to race in this series. The server will be set to restrict any driver with an LPI of 69 or less, so if your LPI dips below 70 at any time you will not be allowed to race in this series until your LPI is again at 70 or higher.
If you sign-up for this series you may also race in the Chase to the Cup series, no need to sign-up for both.
Car numbers will be reserved first come first serve.
The review committee may use any combination of the rules above and the Simcar.Info rules to penalize a driver for overaggressive driving or unsportsmanlike conduct.
To sign up for this series just send an email and ask, remember to include your car number and approximate LPI.
The 2006 Simcar.Info 300 Mile Indianapolis Open Wheel Race May 27th.

This years Indy 300 will be open to members with an LPI of 100 or better, members with an LPI of 90 - 100 may be considered to fill the field.
All participants must sign up for this event and attend at least one practice race before the event.
The event will be held May 27th, 2006. The server will be started for practice at 11:30 am Pacific time. Qualifying at 12:30 pm Pacific time.
Practice races are noted on the Calendar, check the Practice Schedule for times. You can request a practice race date and time that is not on the schedule, we will accommodate you if we can.
In addition to Simcar.Info rules the following will apply. When different the rules listed here will prevail.
The race will be:
120 Laps - 300 Miles
Fixed Fast setup
Moderate damage
Realistic Weather
Forced Cockpit view off, driving aids not allowed.
There will be no bonus points for leading a lap or leading the most laps in this race.
Each practice race will have a minimum of 12 cars. AI's will be added to any practice race that drops below that number.
1. Courtesy: You will be expected to treat all drivers with respect.
2. No reckless or overaggressive driving allowed.
3. If you cause a caution two times in the race, you will be assessed a penalty and be forced to park it.
4. If you make contact with another car causing a caution or damage to the other car you will be assessed a penalty.
5. No tire scrubbing is allowed during the Pace Lap or on Caution Laps.
6. Starts and restarts: The driver on the pole must maintain a constant speed until they take the green flag. If replay shows a driver slowing down in an attempt to cause another driver to receive a black flag, that driver will be penalized. Absolutely no one is to lag back to get a running start on the field. No passing a car in the same pace line as you until after the backstretch. You may pass lapped cars on the restart, if done safely.
7. If the caution comes out you must maintain your position back to the start finish line. Do not pass, get in line behind the car in front on you. Wrecks under caution will result in a penalty being accessed. With 5 or less laps remaining, you may safely race back to the line.
8. When there are less than 10 laps to go in a race, restarts will be single file. Drivers not on the lead lap must proceed down pit road, you do not have to stop in your pit stall. This will allow cars in front to race each other to the finish. Failure to follow this rule will result in a penalty. A lapped car may try to get their lap back under caution if close enough to the leader to do so safely.
9. You will be penalized for blocking with more than 5 laps to go. You may use as much of the track as you can with 5 laps or less to go, however if someone get a nose by you give them room.
10. It is the car entering and exiting the pits responsibility to do so safely. Causing a wreck while entering or exiting the racing groove will be subject to penalty for reckless driving.
11. All penalty points will be subtracted from race standings.
12. If you see someone in violation of the rules it does not give you a right to violate them too. You should report the violation after the race and that driver will be penalized.
13. If we have a restart with 5 laps or less you may start racing when the green fly's. If you cause an incident you will be panelized.
Car numbers will be reserved first come first serve. If the number of cars needs to be limited, those with the highest LPI will be allowed to race. We may limit the number of participants to 12 - 15 drivers, at Simcar.Info's discretion. If we limit the number of drivers, the drivers with the highest LPI's will be allowed to race.
The point systems:
1st 30 points
2nd 25 points
3rd 21 points
4th 18 points
5th 16 points
6th 15 points
7th 14 points
8th 13 points
9th 12 points
10th 11 points
11th 10 points
12th 9 points
13th 8 points
14th 7 points
15th up - 6 points
Final race results will be posted within a week, after review and assessment of any penalties.
To Run the OWR Series Cars you will need to download and install the OWR Mod. You car get the mod from Raceservers.net download and install the OWR 1024 or OWR 512. If you have a fast pc you can use the OWR 1024, otherwise use the OWR 512.
If you are a member you can send us an email to sign-up asking to be included, remember to include your car number and your LPI if known. Car numbers are reserved first come first serve.
You must be a member to race our events Join now!
This series is suitable for all drivers from rookies to advanced.
The series will have two races on Friday nights one to three times a month from March through August, see calendar.
In addition to Simcar.Info rules the following will apply. When different the rules listed here will prevail.
We will be running two races one to three times monthly on Friday nights starting March 24th through August 25th. All races will count for points, your 5 lowest scoring races will be thrown out and your top 15 races will count for series title. If you have to miss a couple of races you will still have a shot at the title.
We will be alternating between the Cup and the Grand National 1970 mod. You will need to download some add-on tracks for this series and the GN70 mod. You can get the GN70 mod here http://www.theuspits.com/files.html.
Below are the tracks we will be running. If asked for user name and password, use star for the user name and our race server password for the password.
Race 1 & 2 - Cup Cars - Mexico
Race 3 & 4 - GN70 Cars - Daytona 1970
Race 5 & 6 - Cup Cars - Papyrus R/C download and install the track pack.
Race 7 & 8 - GN70 Cars - Riverside 1970
Race 9 & 10 - Cup Cars - Coca Cola
Race 11 & 12 - GN70 Cars - Bristol Night 1970
Race 13 & 14 - Cup Cars - Evergreen
Race 15 & 16 - GN70 Cars - Talladega 1987
Race 17 & 18 - Cup Cars - Laguna Seca
Race 19 & 20 - GN70 Cars - Portland
The first race of the evening will be a 15% sprint race with 1 time pit frequency (Road Courses 10%), Qualify time about 6:30pm Pacific Time.
The second race will start at about 7:30pm Pacific time after the end of the first race of the evening, the race will be 25% (Road Courses 20%) and 3 times pit frequency.
All races will be Fixed setup, calm weather, and moderate damage unless otherwise noted. See Calendar. For fixed setup we will use setups available with the tracks in this order "Race-trim", "Expert", "Fast" or "Easy". If none of these are available we will announce and make available at least one week before the race.
If you are signing up for this series, please remember to include your racing name and car number, you may want to include an alternate.
Car numbers will be reserved first come first serve. If you are not a Simcar.Info member Join now.
To sign-up just send an email and ask to be included, please remember to include your racing name and car number, you may want to include an alternate.
Series Admin/review committee: RML Racing.
This is a support series for our Winston Cup Museum Series, all members are invited to race this series. This is a 14 race series that will run from February 21st through June 27th for the first leg and 14 races from July 11th through November 14th 2006 for the second leg.
This series will race on Tuesday nights; the server will be started at about 6:00 PM Pacific time, Qualifying at 6:30 PM the race follows a 5 minutes Happy Hour. Ratings will be enabled on the server. You will need a minimum LPI of 1 to connect to the server. Drivers racing in this series may join the Winston Cup Museum Series (see below) any time their LPI is 100 or more.
This series is open to all members.
You will need an LPI of 1 or greater to connect to the server.
Rules for this series:
In addition to Simcar.Info rules the following will apply. When different the rules listed here will prevail.
All races will be:
Tuesdays (see Calendar), Qualifying at 6:30pm Pacific Time
30% Length
2x Pit Frequency
Fixed fast setup
Moderate Damage
Cautions on
Weather clear 70, no wind
No Forced View
Driving Aids may be used
We will use the NASCAR point system. Your 11 best out of 14 races will be scored and no provisional points will be awarded.
Any penalty points will be subtracted from that races final points.
If you make contact with another car causing a caution two times in one race; you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be assessed a 15 point penalty.
If you make contact with another car causing a caution two races in a row, you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be assessed a 10 point penalty.
If you have a self spin two times in one race causing a caution, you will need to take a provisional start (you may not qualify) your next race and you will need to park your car or be penalized 5 points.
If you have one self spin causing a caution and make contact with another car causing a caution you will not be allowed to qualify at the next race and you will need to park your car or be assessed a 10 point penalty.
If you don't park it when recommended above and cause another caution for any reason you will be assessed an additional 10 point penalty and be forced to park it. If you don't park it you will be ejected from the race and serve a two race suspension.
Any driver that causes three cautions for any reason in three or fewer races in a row must attend Driver Training until completing two races without causing a caution.
AIs will be used in this series any time there is fewer than 4 drivers. If we have fewer than 4 drivers we will add AI cars up to a total of 5 to 8 cars. AI cars will be adjusted to be competitive.
Car numbers will be reserved first come first serve. If the number of cars needs to be limited, cars running the best in the Winston Cup Museum Series will be asked to sit out first.
The review committee may use any combination of the rules above and the Simcar.Info rules to penalize a driver for overaggressive driving or unsportsmanlike conduct.
We may limit the number of participants to 12 - 15 drivers per race, at Simcar.Info's discretion;
drivers may be put on standby or added throughout the series. If we have to limit the number of drivers the drivers with the highest point standings will be allowed to race. If you are forced to sit out a race because we need to limit the number of cars you will receive points for last place.
To sign up for this series just send an email and ask to be included, remember to include your car number. Members may join at any time throughout the series by attending a race. This series is free for all members.
The Winston Cup Museum Series
This series is sponsored by The Winston Cup Museum in Winston-Salem North Carolina. Visit their Web Site for more information.
This series is free for all members with an LPI of 100 or greater.
This is a 14 race series that will run from February 22nd through June 28th for the first leg and 14 races from July 11th through November 15th 2006 for the second leg. The two legs will be scored separately except as noted below.
This series will race on Wednesdays nights; the server will be started at about 6:00 PM Pacific time, Qualifying at 6:30 PM the race follows a 5 minutes Happy Hour. Ratings will be enabled on the server. You will need a minimum LPI (Laps Per Incident) of 100 to connect to the server.
The Winston Cup Museum has provided us with Official Winston Cup Museum tee-shirts for the winner of each leg. If the same driver wins both legs the second tee-shirt will go to the driver with the second most points for both legs. The top five finishers overall will receive ribbons. We may be adding more prizes / trophies depending on donations received.
Rules for this series:
In addition to Simcar.Info rules and the rules for the Chase to the Cup Series above the following will apply. When different the rules listed here will prevail.
All races will be:
Wednesdays (see Calendar), Qualifying at 6:30pm Pacific Time
35% Length
2x Pit Frequency
Open setup
Realistic Damage
Cautions on
Realistic Weather
No Forced View
Hardcore Mode - No Driving Aids - You may change driving views.
Drivers transferring from the Chase to the Cup Series will receive last place points for each Chase to the Cup race ran. Drivers unable to make Wednesdays race will receive last place points for that week if they raced Tuesday night's Chase to the Cup race.
All drivers in this series must maintain an LPI of at least 100 to race in this series. The server will be set to restrict any driver with an LPI of 99 or less, so if your LPI dips below 100 at any time you will not be allowed to race in this series until your LPI is again at 100 or higher.
If you sign-up for this series you may also race in the Chase to the Cup series, no need to sign-up for both.
Car numbers will be reserved first come first serve.
The review committee may use any combination of the rules above and the Simcar.Info rules to penalize a driver for overaggressive driving or unsportsmanlike conduct.
To sign up for this series just send an email and ask, remember to include your car number and approximate LPI.
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October 05, 2014